Uploading Environment or Scene 3D Model
1. Import the 3D Model into Blender:
- Import your 3D model into Blender.
2. Center the 3D Model to Origin:
- Select the 3D model and use the "Move" tool to position it to the appropriate location to center it to the origin (0,0,0).
3. Create the Surface for Teleportation:
- Click the "Add" button in the top left corner and select "Mesh," then add a "Plane."
- With the Plane selected, switch to "Edit Mode" from the "Mode" section.
- Select only the edges to maintain.
- Resize the surface to cover the areas you want to walk on.
- Switch back to "Object Mode."
4. Create the Teleport Layer:
- Select the Plane and rename its layer to "Teleport."
- Go to the Material section and set the "Alpha" value to 0.
- In the "Viewport Display" section, choose "Alpha Blend" for the "Blend Mode" option. Your teleport surface should not be visible.
5. Add Empty and Create Hierarchy:
- Add an "Empty" from the "Add" menu and give it a name.
- Select all meshes and then select the empty as the last selection. The order of selection is important.
- From the "Object" menu, choose "Parent."
6. Apply Transforms:
- Select all layers.
- From the "Object" menu, choose "Apply" and select "All Transforms."
7. Export:
- Export the file in GLB format.
8. Upload to Teledomica:
- Log in to www.teledomica.com web app.
- Upload to Sampleroom or Showcase and fill out the form.
- In the form, you'll find options for "Object" and "Scene." Since you want to teleport, select the "Scene" option.
- Then make sure to "Save" and "Publish."
9. Experience:
- Enter the Teledomica application on your Meta Quest headset and experience the uploaded 3D model.